routie dev init since i didn't adhere to any proper guidance up until now

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2026-04-29 22:27:29 -06:00
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"use strict";
// Copyright 2021 Google LLC. Use of this source code is governed by an
// MIT-style license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT.
Object.defineProperty(exports, "__esModule", { value: true });
exports.SyncMessagePort = exports.TimeoutException = void 0;
const events_1 = require("events");
const worker_threads_1 = require("worker_threads");
const atomic_counter_1 = require("./atomic_counter");
/**
* An exception thrown by {@link SyncMessagePort.receiveMessage} if a message
* isn't received within {@link ReceivedMessageOptions.timeout} milliseconds.
*/
class TimeoutException extends Error {
constructor(message) {
super(message);
}
}
exports.TimeoutException = TimeoutException;
/**
* A communication port that can receive messages synchronously from another
* `SyncMessagePort`.
*
* This also emits the same asynchronous events as `MessagePort`. Messages are
* preferentially sent to {@link receiveMessage} if a call to it is outstanding,
* and only sent to the event handler if they weren't received synchronously.
*/
class SyncMessagePort extends events_1.EventEmitter {
port;
/** Creates a channel whose ports can be passed to `new SyncMessagePort()`. */
static createChannel() {
const channel = new worker_threads_1.MessageChannel();
// 16 bytes is required for `AtomicCounter`.
const buffer1 = new SharedArrayBuffer(16);
const buffer2 = new SharedArrayBuffer(16);
// Queue up messages on each port so the caller doesn't have to explicitly
// pass the buffer around along with them.
channel.port1.postMessage(buffer1);
channel.port1.postMessage(buffer2);
channel.port2.postMessage(buffer2);
channel.port2.postMessage(buffer1);
return channel;
}
/**
* An atomic counter of messages posted yet to be received.
*/
postCounter;
/**
* An atomic counter of messages available to be received.
*/
receiveCounter;
/**
* Creates a new message port. The `port` must be created by
* `SyncMessagePort.createChannel()` and must connect to a port passed to
* another `SyncMessagePort` in another worker.
*/
constructor(port) {
super();
this.port = port;
const buffer1 = (0, worker_threads_1.receiveMessageOnPort)(this.port)?.message;
const buffer2 = (0, worker_threads_1.receiveMessageOnPort)(this.port)?.message;
if (!buffer1 || !buffer2) {
throw new Error('new SyncMessagePort() must be passed a port from ' +
'SyncMessagePort.createChannel().');
}
this.postCounter = new atomic_counter_1.AtomicCounter(buffer1);
this.receiveCounter = new atomic_counter_1.AtomicCounter(buffer2);
const messageHandler = () => {
this.receiveCounter.wait();
this.receiveCounter.decrement();
};
this.port.on('messageerror', (error) => {
messageHandler();
if (!this.listenerCount('messageerror')) {
throw error;
}
});
this.on('newListener', (event, listener) => {
if (event === 'message' && !this.listenerCount(event)) {
this.port.on(event, messageHandler);
}
this.port.on(event, listener);
});
this.on('removeListener', (event, listener) => {
this.port.removeListener(event, listener);
if (event === 'message' && !this.listenerCount(event)) {
this.port.removeListener(event, messageHandler);
}
});
}
/** See `MessagePort.postMesage()`. */
postMessage(value, transferList) {
// @ts-expect-error: TypeScript gets confused with the overloads.
this.port.postMessage(value, transferList);
this.postCounter.increment();
}
/**
* Returns the message sent by the other port, if one is available. This *does
* not* block, and will return `undefined` immediately if no message is
* available. In order to distinguish between a message with value `undefined`
* and no message, a message is return in an object with a `message` field.
*
* It does *not* throw an error if the port is closed when this is called;
* instead, it just returns `undefined`.
*/
receiveMessageIfAvailable() {
const message = (0, worker_threads_1.receiveMessageOnPort)(this.port);
if (message) {
this.receiveCounter.wait();
this.receiveCounter.decrement();
}
return message;
}
/**
* Blocks and returns the next message sent by the other port.
*
* Throws an error if the channel is closed and all messages are drained,
* including if it closes while this is waiting for a message, unless
* {@link ReceiveMessageOptions.closedValue} is passed.
*/
receiveMessage(options) {
if (!this.receiveCounter.wait(options?.timeout)) {
if ('timeoutValue' in options)
return options.timeoutValue;
throw new TimeoutException('SyncMessagePort.receiveMessage() timed out.');
}
const message = (0, worker_threads_1.receiveMessageOnPort)(this.port);
if (message) {
this.receiveCounter.decrement();
return message.message;
}
// The port is closed and all remaining messages are drained.
if (options && 'closedValue' in options)
return options.closedValue;
throw new Error("The SyncMessagePort's channel is closed.");
}
/** See `MessagePort.close()`. */
close() {
this.port.close();
this.postCounter.close();
this.receiveCounter.close();
}
}
exports.SyncMessagePort = SyncMessagePort;
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